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INI File  |  1999-01-30  |  2KB  |  137 lines

  1. [INTERFACE]
  2. Origin = AMERICAN
  3. Blueprint = Stuart 
  4. Caption = M5A1 Stuart
  5. Icon = US01
  6. Label = M5A1
  7. Date = 4303
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = stuart
  12. Model2 = stuartsm,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1072
  15. Scale = 20.0
  16. Length = 6.3
  17. Width = 2.7
  18. Height = 3.0
  19. View1 = 0.3,-0.9,-0.5
  20. View2 = -0.6,-0.60,1.75
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 35
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 220
  28. Wheels = 5
  29. Throttle = 30000.0
  30. ThrottleFactor = 0.75
  31. Speed = 58.1
  32. OffRoad = 19.0
  33. RevSpeed = 29.0
  34. Steering = 40.0
  35. BodyMass = 15.4
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.4
  41. WheelMass = 2.6
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 64.0
  47. SideArmor = 28.0
  48. RearArmor = 12.0
  49. FrontTurret = 32.0
  50. SideTurret = 32.0
  51. RearTurret = 16.0
  52. TopArmor = 12.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 28
  59. ElevateObj = Gun
  60. ElevateMin = -10.0
  61. ElevateMax = 20.0
  62. Velocity = 884
  63. Mass = 0.61
  64. Caliber = 37
  65. Recoil = TRUE
  66. Projectile1 = AP
  67. Projectile2 = HE
  68. View = -0.3,0.0,0.1
  69. APAmmo = 90
  70. HEAmmo = 57
  71.  
  72. [WEAPON2]
  73. Type = PROJECTILE
  74. Object = CoaxMGun
  75. Parent = Gun
  76. Invisible = TRUE
  77. Location = 0.0,0.0,0.0
  78. Velocity = 854
  79. Mass = 0.005
  80. Caliber = 7.62
  81. Projectile1 = SLUG
  82. SlugAmmo = 3000
  83. Rate = 11
  84. View = 0.0,0.0,0.0
  85.  
  86. [WEAPON3]
  87. Type = PROJECTILE
  88. Object = MGun
  89. TraverseSpeed = 18
  90. TraverseMin = -30.0;
  91. TraverseMax = 30.0;
  92. ElevateMin = -11.0
  93. ElevateMax = 28.0
  94. Velocity = 854
  95. Mass = 0.005
  96. Caliber = 7.62
  97. Projectile1 = SLUG
  98. SlugAmmo = 3000
  99. Rate = 11
  100. View = 0.0,-0.3,0.05
  101.  
  102. [HI_RES_TURRET]
  103. LoResMat = turtop
  104. LoResName = turtop
  105. HiResMat = TurretTop
  106. HiRes = 0,0,255,255
  107.  
  108. [TEXTURE]
  109. Texture = Texture
  110. badtop1 = 0,0,50,44
  111. badtop2 = 50,0,116,26
  112. bodside2 = 0,45,13,70
  113. bodside3 = 87,186,179,224
  114. bodside5 = 118,0,199,28
  115. bodybody = 14,45,45,59
  116. bodyside = 0,224,169,255
  117. bodyside1 = 0,187,179,222
  118. driveWhl = 224,96,255,128
  119. fender = 0,161,199,185
  120. fendtop = 205,36,223,255
  121. tread = 224,129,255,255
  122. frnthood = 0,81,50,124
  123. roadwhl = 225,33,255,64
  124. FrntWhl = 224,64,255,95
  125. suspen = 149,82,204,126
  126. general = 168,227,205,255
  127. lowrbdyS = 181,187,204,225
  128. suspen1 = 211,0,255,30
  129. tur = 129,39,204,81
  130. turside = 52,83,147,123
  131. WheelGrp = 0,127,159,159
  132. turback = 51,39,129,82
  133. tread = 224,128,255,255
  134. turtop = 161,127,203,160
  135.  
  136.  
  137.